/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006 - 2013 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Boss_Lorekeeper_Polkelt
 SD%Complete: 100
 SDComment:
 SDCategory: Scholomance
 EndScriptData */

#include "ScriptPCH.h"
#include "scholomance.h"

#define SPELL_VOLATILEINFECTION      24928
#define SPELL_DARKPLAGUE             18270
#define SPELL_CORROSIVEACID          23313
#define SPELL_NOXIOUSCATALYST        18151

class boss_lorekeeper_polkelt: public CreatureScript {
public:
    boss_lorekeeper_polkelt() :
            CreatureScript("boss_lorekeeper_polkelt") {
    }

    CreatureAI* GetAI(Creature* pCreature) const {
        return new boss_lorekeeperpolkeltAI(pCreature);
    }

    struct boss_lorekeeperpolkeltAI: public ScriptedAI {
        boss_lorekeeperpolkeltAI(Creature *c) :
                ScriptedAI(c) {
        }

        uint32 VolatileInfection_Timer;
        uint32 Darkplague_Timer;
        uint32 CorrosiveAcid_Timer;
        uint32 NoxiousCatalyst_Timer;

        void Reset() {
            VolatileInfection_Timer = 38000;
            Darkplague_Timer = 8000;
            CorrosiveAcid_Timer = 45000;
            NoxiousCatalyst_Timer = 35000;
        }

        void JustDied(Unit * /*killer*/) {
            InstanceScript *pInstance = me->GetInstanceScript();
            if (pInstance) {
                pInstance->SetData(DATA_LOREKEEPERPOLKELT_DEATH, 0);

                if (pInstance->GetData(TYPE_GANDLING) == IN_PROGRESS)
                    me->SummonCreature(1853, 180.73f, -9.43856f, 75.507f,
                            1.61399f, TEMPSUMMON_DEAD_DESPAWN, 0);
            }
        }

        void EnterCombat(Unit * /*who*/) {
        }

        void UpdateAI(const uint32 diff) {
            if (!UpdateVictim())
                return;

            //VolatileInfection_Timer
            if (VolatileInfection_Timer <= diff) {
                DoCast(me->getVictim(), SPELL_VOLATILEINFECTION);
                VolatileInfection_Timer = 32000;
            } else
                VolatileInfection_Timer -= diff;

            //Darkplague_Timer
            if (Darkplague_Timer <= diff) {
                DoCast(me->getVictim(), SPELL_DARKPLAGUE);
                Darkplague_Timer = 8000;
            } else
                Darkplague_Timer -= diff;

            //CorrosiveAcid_Timer
            if (CorrosiveAcid_Timer <= diff) {
                DoCast(me->getVictim(), SPELL_CORROSIVEACID);
                CorrosiveAcid_Timer = 25000;
            } else
                CorrosiveAcid_Timer -= diff;

            //NoxiousCatalyst_Timer
            if (NoxiousCatalyst_Timer <= diff) {
                DoCast(me->getVictim(), SPELL_NOXIOUSCATALYST);
                NoxiousCatalyst_Timer = 38000;
            } else
                NoxiousCatalyst_Timer -= diff;

            DoMeleeAttackIfReady();
        }
    };
};

void AddSC_boss_lorekeeperpolkelt() {
    new boss_lorekeeper_polkelt();
}
